Acw mod napoleon total war download tutorial 2.5






















Great game and a lot of fun. But maybe vanilla is getting a bit stale by now…. Well if custom gaming is in your ballpark, give these mods a go for an updated experience. All totally free, of course! The civil war was the rise of the repeating rifles, both napolean and empire only have muskets. And even if you were to mod in a faster rate of fire, combat was never designed for it,so the AI is going to be a mess.

Total War has always been about the thrill of battle. With the epic recreations of historic warfare, modders have continued to make small improvements to make battles feel more realistic. Community member LochKopf took what he thought were the best sound updates from 6 different packs and the result is amazing. The realism of each battle is taken to a whole new level with simple changes in audio. Everything from muskets, cannons, mortars, and even player deaths now sound more realistic.

It may have even gotten too easy at certain points as the AI becomes predictable through experience. They are now capable of recruiting large navies and infantries too. The mod adds 10 new units that the creator felt were missing. The additional merchantmen, ships, and infantry are sure to make your campaign playthroughs more interesting. With 83 new artillery units spread across the different factions, there is much more fun to be had in the battlefield.

Explore the mod to find out for yourself. Not only are the artillery units updated, but Iutland even included explosion and projectile effects from other modders. Although the original Coalition Campaign links are already offline, they have been uploaded to gamewatcher.

Introducing new gameplay mechanics like shell-shock which affects unit morale , recruitment, and naval updates, this will surely give you a fresh NTW experience. I can't wait. March 11, , PM 6. Shame to him who thinks evil of it. March 13, , AM 7. Originally Posted by GaussSoldier. This is great news. March 19, , AM 8. I look forward to some progress with this and good luck.

This site is dedicated to education and the conservation of Civil War battlefields. March 19, , AM 9. March 20, , PM This visual change was much requested and should simplify use of house rules if you wish to limit "elite" units.

There is far more to see and enjoy! Check out the User Guide as well which has details on every last bit of this mod and its composition. There is NO campaign. Up to regiments per Army in Shiloh and Chickamauga. Your system will be stressed! And you will love it!

Historical Battle Scenarios for 1v1, 2v2, or 3v3: this is where you can play human vs. Typically displayed as: Regiment No. Unit Icons are generally assigned according to Unit "Quality". Special Units will have unique Icons. This normalizes all units according to their quality. This ties in closely with Moral and Fatigue tables. In some cases I have had to extrapolate units for multi-day battles.

I have also set a 'floor' regiment size in many battles, an example being "50" men for most Antietam scenarios. You will notice the smaller arch of fire for Smoothbore. Pay attention as you position your regiments. Many CSA batteries were combined gun types.

The game restricts a battery to a single gun type, therefore I have assigned the most appropriate gun type to each battery.

Foremost is the Main Menu. This is not a problem unless a map features water near an edge. Working with. This not only provides the greatest challenge on most scenarios, but it also allows the AI to be more effective as the attacker.

There are many aspects that are core components of NTW and not this mod. Therefore I cannot always overcome certain issues. Last edited by Slyk; January 27, at PM. January 26, , AM 2. Re: ACW 2. January 26, , AM 3. January 26, , AM 4. All I'm seeing is "There was a problem with the preview. Edit: Fixed it by restarting Chrome.

Thanks for all the hard work! Last edited by Rithal; January 26, at AM. January 26, , AM 5. Bare with me, please Last edited by Slyk; January 26, at AM. January 26, , PM 6. January 26, , PM 7. Originally Posted by Switz. January 26, , PM 8. Also amazing work on the mod!

January 26, , PM 9. January 26, , PM Originally Posted by Sirtylersherman. Is there a way to remove the ugly bullet and artillery shell trails? Last edited by Slyk; January 26, at PM. January 27, , AM The 24 pound Howitzer Canister is set to whereas Ordnance is set to ? This seems to make 24 pd Howitzers utterly useless in close range. They already have a significantly decreased range compared to Ordnance and Napoleon guns.



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